Giant Leech
Giant Leech CR: 1 (200 XP)
Medium beast, unaligned
Armor Class: 11
Hit Points: 26 (4d8 + 8)
Speed:
5 ft
, swim: 20 ft
STR
11 +0
DEX
12 +1
CON
14 +2
INT
2 -4
WIS
10 +0
CHA
1 -5
Senses: Blindsight 30 feet, Passive Perception 10
Languages: None
Challenge Rating: 1 (200 XP)
Swamp Camouflage. The leech has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
Actions
Blood Drain. Melee Weapon Attack: +3 to hit, reach 5 feet, one target. Hit: 1d6 + 1 piercing damage, and the leech attaches to the target. While attached, the leech doesn’t attack. Instead, at the start of the leech’s turns, the target loses 1d8 + 1 hit points due to blood loss. The leech can detach itself by spending 5 feet of its movement. It does so after it drains 25 hit points of blood from the target or the target dies. A creature, including the target, can use its action to make a DC 10 Strength (Athletics) check to rip the leech off and make it detach.
Lifespan
10 years
Average Weight
200 to 300 pounds
Average Length
5 feet
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