Giant Scorpion
Giant Scorpion CR: 3 (700 XP)
Large beast, unaligned
Armor Class: 15
Hit Points: 52 (7d10 + 14)
Speed:
40 ft
STR
15 +2
DEX
13 +1
CON
15 +2
INT
1 -5
WIS
9 -1
CHA
3 -4
Senses: Blindsight 60 feet, Passive Perception 9
Languages: None
Challenge Rating: 3 (700 XP)
Actions
Multiattack. The scorpion makes three attacks: two with its claws and one with its sting. Claw. Melee Weapon Attack: +4 to hit, reach 5 feet, one target. Hit: 1d8 + 2 bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target. Sting. Melee Weapon Attack: +4 to hit, reach 5 feet, one target. Hit: 1d10 + 2 piercing damage, and the target must make a DC 12 Constitution saving throw, taking 4d10 poison damage on a failed save, or half as much damage on a successful one.
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