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Goristro

The goristro resembles a fiendish minotaur towering more than twenty feet tall. When controlled by a demon lord, goristros make formidable living siege engines and prized pets. Goristros possess preternatural cunning when navigating labyrinthine passages and shifting corridors, pursuing foes in a terrifying hunt.   A hulking goristro sometimes bears a palanquin, carrying smaller demons on its broad shoulders, much like an elephant carries riders on its back.    

Goristro CR: 17 (18,000 XP)

Huge fiend (demon), chaotic evil
Armor Class: 19
Hit Points: 310 (23d12 + 161)
Speed: 40 ft

STR

25 +7

DEX

11 +0

CON

25 +7

INT

6 -2

WIS

13 +1

CHA

14 +2

Saving Throws: Str +13, Dex +6, Con +13, Wis +7
Skills: Perception +7
Damage Resistances: Cold, Fire, Lightning, as well as Bludgeoning, Piercing, and Slashing from nonmagical attacks
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 120 feet, Passive Perception 17
Languages: Abyssal
Challenge Rating: 17 (18,000 XP)

Charge. If the goristro moves at least 15 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7d10 piercing damage. If the target is a creature, it must succeed on a DC 21 Strength saving throw or be pushed up to 20 feet away and knocked prone.   Labyrinthine Recall. The goristro can perfectly recall any path it has traveled.   Magic Resistance. The goristro has advantage on saving throws against spells and other magical effects.   Siege Monster. The goristro deals double damage to objects and structures.

Actions

Multiattack. The goristro makes three attacks: two with its fists and one with its hoof.   Fist. Melee Weapon Attack: +13 to hit, reach 10 feet, one target. Hit: 3d8 + 7 bludgeoning damage.   Hoof. Melee Weapon Attack: +13 to hit, reach 5 feet, one target. Hit: 3d10 + 7 bludgeoning damage. If the target is a creature, it must succeed on a DC 21 Strength saving throw or be knocked prone.   Gore. Melee Weapon Attack: +13 to hit, reach 10 feet, one target. Hit: 7d10 + 7 piercing damage.

Genetic Ancestor(s)
Lifespan
Immortal
Average Height
20 feet
Average Weight
14,000 pounds

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