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Lock

A key is provided with the lock. Without the key, a creature can pick this lock with a successful Dexterity (Thieves' Tools) check, with the DC determined by the complexity of the lock:
  • Novice lock (10 gp, DC 12)
  • Apprentice lock (25 gp, DC 15)
  • Adept lock (50 gp, DC 18)
  • Expert lock (100 gp, DC 20)
  • Master lock (500 gp, DC 22)
Weight
1 lb
Base Price
Varies

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