Manshoon
The original Manshoon was one of the founders of the Zhentarim. Evil to the core, he made enemies all across Faerûn, including other powerful spellcasters such as Khelben Arunsun and Elminster Aumar. Fearing that he might be destroyed by his foes, Manshoon magically crafted several clones - but a mishap caused all of them to be awakened at once, whereupon they tried to destroy one another in a series of conflicts that came to be known as the Manshoon Wars. Now the original Manshoon is dead, and it’s widely believed that all his clones were destroyed as well. In fact, at least three are still alive.
Manshoon CR: 13 (10,000 XP)
Medium humanoid (human), lawful evil
Armor Class: 19 (robe of the archmagi and staff of power)
Hit Points: 126 (23d8 + 23)
Speed:
30 ft
STR
10 +0
DEX
14 +2
CON
12 +1
INT
23 +6
WIS
15 +2
CHA
16 +3
Saving Throws: Str +2, Dex +4, Con +3, Int +13, Wis +9, Cha +5
Skills: Arcana +11, History +11
Senses: Darkvision 60 feet, Passive Perception 12
Languages: Common, Draconic, Goblin, Infernal, Orc, Undercommon
Challenge Rating: 13 (10,000 XP)
Special Equipment. Manshoon wears a black robe of the archmagi and wields a staff of power. Magic Resistance. While wearing his robe of the archmagi, Manshoon has advantage on saving throws against spells and other magical effects. Spellcasting. Manshoon is an 18th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 21, +15 to hit with spell attacks). He has the following wizard spells prepared:
- Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
- 1st level (4 slots): detect magic, mage armor, magic missile, shield
- 2nd level (3 slots): detect thoughts, mirror image, misty step
- 3rd level (3 slots): counterspell, lightning bolt, sending
- 4th level (3 slots): fire shield, greater invisibility, polymorph
- 5th level (3 slots): Bigby’s hand, scrying, wall of force
- 6th level (1 slot): flesh to stone, globe of invulnerability
- 7th level (1 slot): finger of death, simulacrum
- 8th level (1 slot): feeblemind, mind blank
- 9th level (1 slot): imprisonment, power word kill
Actions
Staff of Power. Melee Weapon Attack: +7 to hit, reach 5 feet, one target. Hit: 1d6 + 2 bludgeoning damage, or 1d8 + 2 bludgeoning damage when used with two hands. Manshoon can expend 1 of the staff’s charges to deal an extra 1d6 force damage on a hit.
Remove these ads. Join the Worldbuilders Guild
Comments