Narth Tezrin
Narth sells gear to adventurers at The Lion's Share in Triboar, and he also has an adventurous spirit. The Lionshields company pays him well, but he longs to make a name for himself. At the same time, he runs the shop with his business partner Alaestra and knows she wouldn’t forgive him if he ran off and never returned.
Narth Tezrin CR: 1/2 (100 XP)
Medium humanoid (human), chaotic good
Armor Class: 12
Hit Points: 18 (4d8)
Speed:
30 ft
STR
10 +0
DEX
15 +2
CON
10 +0
INT
12 +1
WIS
14 +2
CHA
16 +3
Skills: Insight +4, Investigation +3, Perception +6, Persuasion +5
Senses: Passive Perception 16
Languages: Common, Dwarvish
Challenge Rating: 1/2 (100 XP)
Cunning Action. On each of his turns, Narth can use a bonus action to take the Dash, Disengage, or Hide action.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 feet, one target. Hit: 1d6 + 2 piercing damage. Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 feet, one target. Hit: 1d6 + 2 piercing damage.
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