Noble
Nobles wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards and servants.
Noble CR: 1/8 (25 XP)
Medium humanoid (any race), any
Armor Class: 15 (breastplate armor)
Hit Points: 9 (2d8)
Speed:
30 ft
STR
11 +0
DEX
12 +1
CON
11 +0
INT
12 +1
WIS
14 +2
CHA
16 +3
Skills: Deception +5, Insight +4, Persuasion +5
Senses: Passive Perception 10
Languages: Any two languages
Challenge Rating: 1/8 (25 XP)
Actions
Rapier. Melee Weapon Attack: +3 to hit, reach 5 feet, one target. Hit: 1d8 + 1 piercing damage.
Reactions
Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
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