Pharblex Spattergoo
Pharblex Spattergoo, a rare bullywug who has mastered shamanistic magic, leads the band of bullywugs serving the Cult of the Dragon at Castle Naerytar. His “religion” is a mishmash of confused tradition, borrowed mysticism, hallucinogenic intoxicants, and manufactured lore that serves more as a road to personal power for Pharblex than as a spiritual system for the bullywugs. Pharblex’s spellcasting holds his followers together, and that makes him useful to Rezmir.
Pharblex Spattergoo CR: 3 (700 XP)
Medium humanoid (bullywug), chaotic evil
Armor Class: 15 (studded leather armor and shield)
Hit Points: 59 (7d8 + 28)
Speed:
20 ft
, swim: 40 ft
STR
15 +2
DEX
12 +1
CON
18 +4
INT
11 +0
WIS
16 +3
CHA
7 -2
Saving Throws: Str +4, Con +6
Skills: Perception +5, Religion +2, Stealth +3
Senses: Passive Perception 15
Languages: Common, Bullywug
Challenge Rating: 3 (700 XP)
Amphibious. Pharblex can breathe air and water. Poison Strike (3/Day). Once per turn, when Pharblex hits with a melee attack, he can expend a use of this trait to deal an extra 2d8 poison damage. Spellcasting. Pharblex is a 6th-level spellcaster that uses Wisdom as his spellcasting ability (spell save DC 13, +5 to hit with spell attacks). Pharblex has the following spells prepared from the druid spell list:
- Cantrips (at will): druidcraft, guidance, poison spray
- 1st level (4 slots): cure wounds, entangle, healing word, thunderwave
- 2nd level (3 slots): barkskin, beast sense, spike growth
- 3rd level (3 slots): plant growth, water walk
Actions
Multiattack. Pharblex attacks twice, once with his bite and once with his spear. Bite. Melee Weapon Attack: +5 to hit, reach 5 feet, one target. Hit: 1d4 + 2 piercing damage. Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 feet or ranged 20/60 feet, one target. Hit: 1d6 + 2 piercing damage.
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