Tiger
Tiger CR: 1 (200 XP)
Large beast, unaligned
Armor Class: 12
Hit Points: 37 (5d10 + 10)
Speed:
40 ft
STR
17 +3
DEX
15 +2
CON
14 +2
INT
3 -4
WIS
12 +1
CHA
8 -1
Skills: Perception +3, Stealth +6
Senses: Darkvision 60 feet, Passive Perception 13
Languages: None
Challenge Rating: 1 (200 XP)
Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell. Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 feet, one target. Hit: 1d10 + 3 piercing damage. Claw. Melee Weapon Attack: +5 to hit, reach 5 feet, one target. Hit: 1d8 + 3 slashing damage.
Genetic Descendants
Lifespan
15 years
Average Weight
400 to 600 pounds
Average Length
7 to 8 feet
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