BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Tiger

Tiger CR: 1 (200 XP)

Large beast, unaligned
Armor Class: 12
Hit Points: 37 (5d10 + 10)
Speed: 40 ft

STR

17 +3

DEX

15 +2

CON

14 +2

INT

3 -4

WIS

12 +1

CHA

8 -1

Skills: Perception +3, Stealth +6
Senses: Darkvision 60 feet, Passive Perception 13
Languages: None
Challenge Rating: 1 (200 XP)

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.   Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 feet, one target. Hit: 1d10 + 3 piercing damage.   Claw. Melee Weapon Attack: +5 to hit, reach 5 feet, one target. Hit: 1d8 + 3 slashing damage.

Genetic Descendants
Lifespan
15 years
Average Weight
400 to 600 pounds
Average Length
7 to 8 feet

Remove these ads. Join the Worldbuilders Guild

Articles under Tiger


Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

Comments

Please Login in order to comment!