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Verbeeg

Overview

Verbeeg are giants that resemble oversized humans with gangly limbs and elongated faces. Some have other features that give them a fearsome aspect.   Verbeeg craft their own armor and weapons. They prefer thrown spears above all other weapons, and a verbeeg usually has several spears for that purpose.  

Marauders

Verbeeg conduct themselves like brigands, robbing people they come across in the wild. If food is scarce, they kill those same people and eat them. They prefer to dwell in forlorn places, often sharing territory with hill giants and ogres. It's not unusual to find a a gang of hill giants and ogres led by a verbeeg, since verbeeg are much smarter than their brutish cousins. Verbeeg also enjoy the company of mammalian beasts and allow bears, wolves, and other predators to lair with them. They catch and keep horses, mules, sheep, goats, and cattle for food and trade.  

Longstriders

Some verbeeg worship gods of nature and help defend the natural world. These even-tempered verbeeg are called longstriders and are blessed with innate spellcasting abilities.    

Verbeeg Marauder CR: 4 (1,100 XP)

Large giant, neutral evil
Armor Class: 14 (hide armor and shield)
Hit Points: 85 (10d10 + 30)
Speed: 40 ft

STR

19 +4

DEX

11 +0

CON

16 +3

INT

11 +0

WIS

10 +0

CHA

9 -1

Saving Throws: Dex +2, Con +5
Skills: Animal Handling +2, Athletics +6, Stealth +2
Senses: Passive Perception 10
Languages: Common, Giant
Challenge Rating: 4 (1,100 XP)

Simple Weapon Wielder. A simple weapon deals one extra die of its damage when the verbeeg hits with it (included in the attack).

Actions

Multiattack. The verbeeg makes two melee attacks.   Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 5 feet or range 20/60 feet, one target. Hit: 3d6 + 4 piercing damage, or 3d8 + 4 piercing damage if used to make a ranged attack or used with two hands to make a melee attack.

   

Verbeeg Longstrider CR: 5 (1,800 XP)

Large giant, neutral
Armor Class: 14 (hide armor)
Hit Points: 119 (14d10 + 42)
Speed: 50 ft

STR

19 +4

DEX

15 +2

CON

16 +3

INT

13 +1

WIS

14 +2

CHA

10 +0

Saving Throws: Dex +5, Con +6, Wis +5
Skills: Animal Handling +5, Athletics +7, Stealth +5
Senses: Passive Perception 12
Languages: Common, Giant
Challenge Rating: 5 (1,800 XP)

Innate Spellcasting. The verbeeg's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no components:

  Simple Weapon Wielder. A simple weapon deals one extra die of its damage when the verbeeg hits with it (included in the attack).

Actions

Multiattack. The verbeeg makes two melee attacks.   Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 feet or range 20/60 feet, one target. Hit: 3d6 + 4 piercing damage, or 3d8 + 4 piercing damage if used to make a ranged attack or used with two hands to make a melee attack.   Sling. Ranged Weapon Attack: +5 to hit, range 30/120 feet, one target. Hit: 3d4 + 2 bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or be stunned until the end of its next turn.

Lifespan
500 years
Average Height
9 feet
Average Weight
450 pounds

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