Vrock
Vrock CR: 6 (2,300 XP)
STR
17 +3
DEX
15 +2
CON
18 +4
INT
8 -1
WIS
13 +1
CHA
8 -1
Magic Resistance. The vrock has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The vrock makes two attacks: one with its beak and one with its talons. Beak. Melee Weapon Attack: +6 to hit, reach 5 feet, one target. Hit: 2d6 + 3 piercing damage. Talons. Melee Weapon Attack: +6 to hit, reach 5 feet, one target. Hit: 2d10 + 3 slashing damage. Spores (Recharge 6). A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 1d10 poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of holy water on the target also ends the effect on it. Stunning Screech (1/Day). The vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn’t a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock’s next turn.
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