Water Walk
This spell grants the ability to move across any liquid surface - such as water, acid, mud, snow, quicksand, or lava - as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration.
If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.
Material Components
A piece of cork
Gestures & Ritual
Verbal, Somatic, Material
Related School
Transmutation
Effect Duration
1 hour
Effect Casting Time
1 action (ritual)
Range
30 feet
Level
3rd
Applied Restriction
Cleric, Druid, Ranger, Sorcerer
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