Super-Duper Mart

Though its footprint across America was vast, the story of Super-Duper Mart is simple. The corporation would find a city large enough to support their enormous stores, then use the economy of scale to undersell the competition. After the local stores fell, the location would control the market for groceries and household goods. By the War, these centers formed the core of commerce for many small communities. They offered everything from food, to household supplies, furniture, clothing, to consumer electronics. A family could visit once a week, acquiring everything they could possibly need in a single trip.   To make that trip even more Super-Duper Mart centric, many of the largest locations incorporated a cafeteria where shoppers could rest while eating snack foods and hot beverages during a full-day orgy of consumerism without the inconvenience of leaving the store until all of their shopping needs had been fulfilled.   AFTER THE WAR   Surviving Super-Duper Mart locations were a popular target for looters in the immediate aftermath but have been long since stripped of their goods. Instead, these spacious and relatively secure buildings often form bases of operations for raiders, who construct catwalks atop the aisle shelves to give them elevated firing positions against potential interlopers.   Since raiders often cache food, weapons, Nuka-Cola caps, and other treasures and supplies, any standing Super-Duper Mart is once again a target for looting... provided the would-be looters bring enough guns, muscle, and luck to finish the job.
Type
Corporation, Food Industry
The primary source of information for this article was https://fallout.fandom.com/wiki/Vim!_Pop_Incorporated

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