Energy Weapons in Fallout: Year 2290 | World Anvil
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Energy Weapons

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Weapon Name Skill Used Damage Effect Damage Type Fire Range Range Qualities Weight Ammo
Plasma Cutter Energy/ Melee 5d6 Piercing 1 Energy  0 Close Parry 4 Fusion Cell
H/K Rotary Plasma Cannon Energy Weapon/ Big Gun 6d6 Burst/ Spread Energy 4 Long inaccurate/ two handed/ gatling 20 Plasma core
Ultracite Laser Gun Energy Weapon 4d6 Piercing 1 Energy/ radiation  2 Close close quarters  6 Ultracite Energy Cells
  Plasma Cutter A Brotherhood of Steel melee weapon, comprised of a super-heated rod, infused with plasma energy. The blade could cut through the hides of the strongest super mutant or Deathclaw.   H&K Rotary Plasma Cannon Inspired by the Sunbeam Gatling Laser cannon, the RPC relies on experimental plasma cores to fire. Resembling a Jet engine's aft section, the RPC fires plasma bolts at an astounding speed without over heating. Once the core is expended, it is ejected and another core is inserted.   Ultracite Laser Gun

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