Massive beasts and ravenous plant life made the world an inhospitable place for burgeoning civilizations.
The ongoing history of the world as we know it.
A muddled era before civilizations gained a true foothold.
Massive beasts and ravenous plant life made the world an inhospitable place for burgeoning civilizations.
A plague devastated many species of small animals, knocking vital links out of the food chain and sickening the people who survived by hunting them.
Desperate hunters banded together to fell gargantuan monsters. The large game helped struggling folk grow strong, and enabled fledgling civilizations to gain a foothold.
Hunters form guilds based on different approaches to hunting monsters, and become the defensive backbone of many settlements. Growing settlements become secure enough with guild assistance to begin cultivating land and practicing animal husbandry like never before.
Ser Hamza founded the first association of the Meatshields, establishing the first formally recorded adventurer's guild.
The Brewmasters of the Sacred Spring are founded by Mistress Shahnaz in the village of Aurlaswellt.
Jack fell the giant atop the beanstalk, granting Blunderbore's Folly its name and laying a fine foundation for the Hagbane Bakers.
There's still so much left to see and to do!