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The Guild Hall

Purpose / Function

The Guild Hall houses five different guilds that are each headed by a Guildmaster. The purposes of these guilds vary based on the subjects they specialize in, but the general idea is that they serve Dinma’s people. Whenever someone needs assistance from an exceptional individual, the first recommendation would be hiring the help of a guild. That said, the guild you seek assistance from will depend on the problem.   Despite the fact that each guild is separated into five different subjects, it’s common to see members from different guilds helping with each other’s missions. This is encouraged by all Guildmasters, as it helps to diversify your group’s skillset and abilities.   For example, sending a party of wizards to fight off some magical anomalies on their own isn’t the best idea, so Arcana Guild members will often seek the help of the Fighter’s Guild or Hunter’s Guild.  

Guild List

The Fighter's Guild takes on missions that require martial prowess and a strong heart. They’re comparable to a small militia sending squads of four to seven soldiers out to assist with clearing out bandits and monsters.   The Hunter's Guild is great for those who wish to explore the country, as they take on a high amount of scouting, hunting, and searching missions. If you need a target found or killed, these are the ones to call.   The Spirit Guild isn’t often called upon by the common folk. Those who find themselves struggling with problems relating to the soul are often redirected here by other guilds. Their specialties are mysterious but said to be invaluable.   The Bard's Guild is a bit niche, but their versatile skillsets cannot be denied. This guild is sometimes known to help other guilds with backed-up mission logs, and their direct missions (while rare) are some of the most outlandish.   The Arcana Guild is called upon by those who need help defeating or using just about anything magic-related. Since the world’s magic was born anew, they’ve taken on some of the most interesting missions for research and fieldwork.
Type
Guildhall
Parent Location
Ruling/Owning Rank
Owning Organization

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Guild Feature

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