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(Campaign3) Nightsun Island

General Summary

The third campaign in Farrah. Set in 488 AQ and played by The Advengerers (PC Group).   The Advengerers sail from Kristallnacht on The Ambassador. This Farran military vessel carries the Advengerers and a warfoged called Kastor Nycthemeron (LT). The Ambassador wrecks on a coral reef during during the night. The crew send the Advengerers to investigate the island at the centre of the reef and see if there is a way off. The Advengerers find Nightsun Island, with a lighthouse historically manned by Levianans. The lighthouse is overrun with goblins.   The Advengerers assault the lighthouse and kill the goblins. They return to The Ambassador and help the crew leave the ruined ship. The Advengerers search Nightsun Island for a means of escape but find none. They return to the Lighthouse and arrange for a fishing and farming operation to ensure their survival. They ignite the lighthouse and await their rescue.   PC group in campaign:
Report Date
17 Dec 2019

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