Session 12: Whisperstone Hollow
General Summary
Rewards Granted
Kibble: +7 pounds of Kryssalith meat, +30 Pristine Kryssalith scales, +1 Infused Kryssalith claw
Boarm: Skybreaker, +1 Pile of Gem Shards/Dust
Vaas: Umbral Lash
(Unsorted, presumably Walter is carrying): +2 Potion of Healing, Everburning Torch, 100ft. Silk Rope, Arcane Focus (Crystal), +17 Food Pellets, +3 Water Skin (1 gallon), Scroll of Darkness, Journal and Quill, +1 Potion of Greater Healing, Unidentified Magic Ring, 50ft. Hemp Rope, Flint and Steel, Sharpening Stone, +2 Potion of Healing, Holy Symbol, Scroll of Cure Wounds, +3 Pathfinder's Badges
Homebrew
Skybreaker
Weapon
Rare Requires Attunement
Gilded Mastercraft, Magical, Martial weapon, melee weapon, versatile Gilded Mastercraft. This weapon is crafted a Lotus Master of the Gilded Lotus, and has Lotus Mark on the handle with 1 gem socket. Spring Mechanism. You can use a bonus action to make a high leap, jumping up to 20 feet vertically or 30 feet horizontally without provoking opportunity attacks. Upon landing, you can make an attack with Skybreaker that deals an additional 1d6 bludgeoning damage. You can do this as many times equal to your proficiency bonus per long rest.Skybreaker is a masterfully crafted war hammer with a sturdy handle and a head that gleams with a faint, metallic blue sheen. The handle contains an intricate spring mechanism that can be activated to launch the wielder into the air with a powerful leap. The head of the hammer is adorned with runes that symbolize strength and agility.
Type | Damage | Damage | Range |
---|---|---|---|
Martial Melee | 1d8+1 / versatile (1d10+1) | Bludgeoning | 5 ft. |
Weight: 5lb
Homebrew
Umbral Lash
Weapon
Rare Requires Attunement
Gilded Mastercraft, Magical, Martial weapon, melee weapon, finesse, reach Gilded Mastercraft. This weapon is crafted a Lotus Master of the Gilded Lotus, and has Lotus Mark on the handle with 1 gem socket. Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. Reach. This weapon adds 5 feet to your reach when you attack with it. This property also determines your reach for opportunity attacks with a reach weapon. Necrotic Touch. Deals an additional 1d4 necrotic damage on a hit. Shadow's Reach. Once per short rest, you can use an action to extend Umbral Lash's reach to 30 feet for one attack.
The Umbral Lash has an elegant yet sinister appearance. The handle is wrapped in finely braided dark leather, almost resembling the texture of snake skin. The leather is interwoven with silver strands, creating a captivating contrast. Small onyx gems are embedded along the length of the handle, their dark surfaces absorbing light and adding to the whip’s ominous aura.
The lash itself is an extension of the handle's dark, shadow magic. It appears almost obsidian-like, with a sleek, polished surface that occasionally flickers with shadowy tendrils. These tendrils seem to move of their own accord, hinting at the whip's magical properties.
Type | Damage | Damage | Range |
---|---|---|---|
Martial Melee | 1d4+1 slashing + 1d4 necrotic | Slashing | 10 ft |
Weight: 3lb
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