"If you want soldiers or thugs, hire Hobgoblins. If you want someone clubbed to death in their sleep, hire Bugbears. If you want mean little fools, hire Goblins."
-Stalman Klim
Goblins are small humanoids that lair in caves, abandoned mines, despoiled dungeons, and other dismal settings. Individually weak, Goblins gather in large--sometimes overwhelming--numbers.
Goblins occupy an uneasy place in a dangeous world, and they react by lashing out at any creatures they believe they can bully. Cunning in battle and cruel in victory, Golbins are fawning and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as Goblins tribes bow before other Goblinoids.
Their larger cousins,
Hobgoblins and
Bugbears, like to bully Goblins into submission. Goblins are typically conceived of as lazy and undisciplined, making them poor servants, laborers, and guards. Nonetheless, many individuals seek out Goblins to increase numbers among their ranks.
Goblins shun sunlight and and sleep underground during the day. They are pack hunters and are emboldened by their comrades. When they hunt from the backs of wolves, Goblins use hit-and-run tactics.