Carnivora

The Carnivora are a wild-cat type lethe, whose beast blood manifested in the form of cat-like eyes and ears, sharp nails, and a tail to assist with balance.   The Carnivora value loyalty above all else, will do anything to fulfill their duty, and will sooner die than break a promise that they have made. Though they do not have very high political influence in Ferox, thanks to their strong sense of integrity and loyalty, the Carnivora are extremely trusted.   The Carnivora are a very well-rounded race in terms of combat potential. Though their primary strength lies in their keen senses and agility, this combined with their standing in society means that they are commonly found as mercenaries and soldiers.  

Character Creation

Ability Score Increase:
Your Dexterity increases by 2, and your Wisdom increases by 1.   Age:
The Carnivora mature at about the same rate as humans, reaching adulthood around age 18. Like most Lethe, they tend to live longer thanks to their blessings, and consistently live to about 150 years.   Alignment:
Thanks to their strong sense of loyalty and duty, most Carnivora are lawful good. Depending on their upbringing, this sense of loyalty and duty can be perverted, typically resulting in a lawful evil alignment.   Size:
The animal traits from the Carnivora did not alter the overall human physique of their ancestry, and they range from 5 to well over 6 feet tall. Your size is Medium.   Speed:
Your base walking speed is 35 feet.   Feline Agility:
Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed and jump height until the end of the tum. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.   Non-Terminal Velocity:
Thanks to the keen senses granted by your beast blood, as well as a superior sense of balance thanks to your tail, you cannot be knocked prone as a result of a fall. Additionally, when you take fall damage that would knock you unconscious, you can make an Acrobatics check (DC 15) to retain 1 hit point on a success. If the fall damage would otherwise be lethal, you may make the same skill check to instead be knocked unconscious.   Sly Hunter:
You have proficiency in one of the following skills of your choice: Acrobatics, Perception, and Stealth.   Superior Darkvision:
Thanks to the blessing of beast blood, you have superior vision in dark and dim conditions. You can see in dim light within 100 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Languages:
You can speak, read, and write Common and one other language of your choice

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