Arctic Wolf

Homebrew

Artic Wolf CR: 1

Large beast, unaligned
Armor Class: 13
Hit Points: 65 9d10+15
Speed: 40 ft.

STR

16 +3

DEX

13 +1

CON

14 +2

INT

8 -1

WIS

12 +1

CHA

7 -2

Skills: Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
  Snow Camouflage. The wolf has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
Damage Vulnerabilities: fire
Damage Immunities: cold
Senses: Perception +5, Stealth +3   Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Languages: none
Challenge Rating: 1 ( 200 XP)

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Legendary Actions

Cold Breath (Recharge 5–6). The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 12 3d8 cold damage on a failed save, or half as much damage on a successful one.

White in color, the arctic wolf has evolved to thrive in its environment.

Suggested Environments

Arctic tundra



Cover image: by Tara O'Neill

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