Diseases, conditions, and injuries are facts of life in society. Some are genetic, some are traumatic, and all have an impact on the lives of those who live with the condition, for good or for ill.
The Calamity is a blight upon the land, caused by an overexposure to dark magic until the darkness overwhelms the surrounding areas.
Dementia is a common cognitive disorder in the elderly.
The Imperial Flu is not the flu at all, but rather a magical misalignment that can occur within a magic user. The disease is not contagious, and symptoms disappear as soon as the patient is realigned and appropriately grounded.
Intoxication is a period of diminished mental, physical, and magical control as a response to ingesting a drug or other psychoactive substance.
Portal Marks are colorful swirls coating the skin of an individual, symptoms of repeated Portal Travel and a manifestation of the Third Law of Magic.
Skinlodgers are individuals granted a second chance at mortal life. Their souls are temporarily bound in the body of another, after the death of the original owner of the host body.
The soul is the essence of an individual, the spiritual core of who they are and why. If that soul is damaged so is the person's identity, and their opportunities for an afterlife. This is the fractured eternity of the Soulsundered.
Transitory Ungrounding refers to an inability to cast Magic due to an individual's depletion of their Imperium reservoir and therefore disconnection from the Magical Fields.
Individuals afflicted with the haemovapira virus (HVV) are typically outcast from their communities due to fears of violence or infection.