Haunting of Blackrot Session 27

Fighting in the Factory

General Summary

Name Class
Abbott Warlock
Clovis Fighter
Henrietta Blood Hunter
Yohgrï Cleric

Within the Factory

Rummaging Through

The party initially found a weak charging station for batteries and a whole room full of low-energy clockworks. Henri attempted to melt them but the clockworks weren't keen to sit back and take it, lashing out at her akin to zombies. Once outside of a zone, the clockworks stood back in place, going on low power and letting a crane to replace them for repairs.

In another room, the party found a kenkurder in a room with bloodstained tubes:

  • Bertram. As impressive as you are, there is one great flaw with automatons: There is no soul. It is all purely input command and output result. I believe we did pretty well on curing that for you. After all, we have sailcrafts up in the air, we have rapid communication, and now, even performed a successful soul implant. You haven't faltered for a week now.
  • Machine. No... sentience is unbearable! I feel hot or cold all the time! I wince as rusty gears squeal for the turning to stop! The bloat of smoke being funneled through a thin tube. So much pain!
  • Bertram. The purpose of pain is to tell the body where damage is done and to avoid it. We will get such things sorted out and refined in due time, my magnum opus. We just need to be sure your soul implant is set. If I find the perfect candidate, worry not.
  • Machine. How soon? I yearn to manufacture without the raw pain of vibrations sent by smashing tools. What can I do to speed things along?
  • Bertram. You have a point. I do struggle with trusting others and their visions. I could split my own soul just for you. For now, I leave this recording as a reminder to keep an eye out for someone of interest.
  • Machine. No! It will be done now! The city must survive if I am to be its heart!
  • Bertram. And I as its brain. Very well, Machine. Let us experiment yet again.

    The party then proceeded to take on a tough fight with the clockwork foreman and lesser lackeys guarding the controls. On their defeat, the party used up as much power within the facility as possible, causing it to lose power in its reserves. All lights had been shut off.

    Afterward, Waldemar Beck congratulated the party on their ability to defeat the clockworks and destroy the machine. However, he was solely here to have the party indulge in an inquiry the Nameless Host had:

    Our Host wishes to know why life is worth the fight of living when everything rots and dies eventually. In the end, does it even matter?
    — Waldemar Beck

    The party gave their individual answers and it was enough to satisfy the Messenger that, perhaps, the Host may go a bit easier with their next encounter. The party proceeds outside in hopes of finding Clovis, who snuck away, before heading out any further elsewhere.

    Report Date
    02 Oct 2023
    Related Plots

    Comments

    Please Login in order to comment!