Harengon
The following information was sourced from The Wild Beyond the Witchlight and DandDWIKI.com.
Harengons originated in the Feywild, where they spoke Sylvan and embodied the spirit of freedom and travel. In time, these rabbitfolk hopped into other worlds, bringing the fey realm's exuberance with them and learning new languages as they went.
Harengons are bipedal, with the characteristic long feet of the rabbits they resemble and fur in a variety of colors. They share the keen senses and powerful legs of leporine creatures and are full of energy, like a wound-up spring. Harengons are blessed with a little fey luck, and they often find themselves a few fortunate feet away from dangers during adventures.
Changes to the Languages trait: Addition of my homebrew language, Beast Speak, as a known language.
Changes to the Ability Score Increase trait: Specified ability score increases.
- Ability Score Increase. Your Dexterity score increases by 2, and your Wisdom score increases by 1.
- Creature Type. You are a Humanoid.
- Age. Harengon usually live a little over a century. They become adults at around age 16 or 17.
- Alignment. Harengon tend to be warm, polite, and kind, following a commonly good alignment but are also known for having a strong conscience and temperament, they will hold big ill will towards others if they consider they have been wronged, so they're just as likely to be lawful as chaotic.
- Life Span. Harengons have a life span of about a century.
- Size. You are Medium or Small. You choose the size when you select this race.
- Speed. Your walking speed is 30 feet.
- Hare-Trigger. You can add your proficiency bonus to your initiative rolls.
- Leporine Senses. You have proficiency in the Perception skill.
- Lucky Footwork. When you fail a Dexterity saving throw, you can use your reaction to roll a d4 and add it to the save, potentially turning the failure into a success. You can't use this reaction if you're prone or your speed is 0.
- Rabbit Hop. As a bonus action, you can jump a number of feet equal to five times your proficiency bonus, without provoking opportunity attacks. You can use this trait only if your speed is greater than 0. You can use it a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
- Languages. You can speak, read, and write Common and Beast Speak.
Changes to the Languages trait: Addition of my homebrew language, Beast Speak, as a known language.
Changes to the Ability Score Increase trait: Specified ability score increases.
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