Mousefolk

The following information is sourced from DandDWIKI.com.   The life of the Mousefolk is one spent close to the ground. With no great empires or kingdoms to call home, the Mousefolk spend their lives carving a place for themselves in the cities of the larger races or in the untamed wilds. They form tight-knit communities where every member is expected to contribute to the success of the whole. Some Mousefolk study a trade skill to support their families, while others use their natural agility and intellect for contract services.  
  • Ability Score Increase. Your Dexterity score increases by 2.
  • Age. Mousefolk reach adulthood at the age of 5 and live to be about 40 years old.
  • Alignment. Most mousefolk are neutral and tend towards good. They try to keep the conflicts of the other races at arm's length, but display remarkable ferocity when their friends, families, or communities are threatened. A reverence for nature and life is close to the heart of mousefolk, and they are loath to take a life if it can be avoided. They prefer to live quiet and unassuming lives, giving honest work for honest pay.
  • Size. Your size is Small.
  • Speed. Your base land speed is 25 feet.
  • Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
  • Keen Senses. You have proficiency in the Perception skill.
  • Mousefolk Weapon Training. You have proficiency with the rapier, shortsword, shortbow, and handaxe.
  • Nimble Dodge. When attacked by an attack of opportunity, you may use your reaction to impose disadvantage on that attack.
  • Speak with Small Beasts. Through sound and gestures, you may communicate simple ideas with Small or smaller beasts.
  • Languages. You can speak, read, and write Common and Beast Speak.
  • Subrace. The two main kinds of Mousefolk, Softpaw and Meadowgard, are more like closely related families than true subraces. Choose one of these subraces.
  Softpaw
  • Ability Score Increase. Your Intelligence score increases by 1
  • Artistry. You gain proficiency with one type of artisan's tools or one musical instrument.
  • Squirm. You can move through Tiny sized spaces.
Meadowgard
  • Ability Score Increase. Your Wisdom score increases by 1
  • Brave. You have advantage on saving throws against being frightened.
  • Speak With Small Beasts. Through sounds and gestures, you can communicate simple ideas with Small or smaller beasts.

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