Vulpine

The following information was sourced from DandDWIKI.com.   Vulpine live in hidden villages deep in forests. They typically avoid other races and only interact with them if necessary. They are seen as pickpockets and thieves to most others and are treated as such. Vulpine hunt at night and only hunt what they need, never for sport. Vulpine towns are filled to the brim with shops selling are sorts of goods. Vulpines often have festivals at equinoxes and solstices that usually last for a week. Vulpine worship the seasons and have gods according to such. At 13, all Vulpine undergo a rite of passage, and if they succeed they are seen as an adult.  
  • Ability Score Increase. Your Dexterity score increases by 2, and your Charisma score increases by 1.
  • Creature Type. You are Humanoid.
  • Age. Vulpine reach maturity at around 13 years old and have similar lifespans to humans.
  • Alignment. Due to their sly nature, Vulpine tend to lean toward more chaotic alignments.
  • Size. Your size is small.
  • Speed. Your base walking speed is 35 feet.
  • Dakvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
  • Sly Nature. You are proficient in Dexterity(Sleight of Hand) and Charisma (Persuasion) checks.
  • Claws. You are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit.
  • Natural Trickster. You have advantage on saving throws against being charmed.
  • Languages. You can speak, read, and write Common and Beast Speak.
  Homebrew Changes
The species name was changed from Foxfolk to Vulpine.
Species size changed from Medium to Small.
Changes to the Languages trait: Addition of Beast Speak as a known language.

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