Gond
The Wonderbringer, the Inspiration Divine, the Holy Maker of All Things
Gond is the god of artifice, craft, and construction. He is
revered by blacksmiths, woodworkers, engineers, and
inventors. Anyone who is crafting something might say
a prayer to Gond to guide the work, but folk know that
Gond smiles most brightly upon new inventions that
others find useful.
Priests of Gond wander the North dressed in saffron vestments, adorned with sashes that contain within their folds gears, locks, hooks, and bits of steel, tin, and wood that might prove useful in a pinch. They also wear belts of large, linked metal medallions and enormous sun hats. A traveling priest of Gond offers services to distant villages as a tinker, a carpenter, and a civil engineer rolled into one, ready to help build a better paddock gate, dig a new well, or mend pots or furniture that might otherwise go to waste. All priests of Gond keep journals in which they record ideas, inventions, and innovations discovered in their travels, and take great delight in meeting fellow priests and sharing their finds. In large cities, the Gondar construct temples that serve as great workshops and inventors' labs. Wandering priests turn their journals over to the resident scribes at such temples, who then record the priests' observations for posterity and the benefit of all.
Most who favor Gond practice time-honored crafting professions: they are smiths and engineers, architects and weavers, leatherworkers and jewelers. Even so, this faith has a well-earned reputation as a haven for crackpot inventors and visionaries.
The center of Gond's worship on the Sword Coast lies in Baldur's Gate, where the faithful have erected two huge structures in honor of the Wonderbringer: a temple called the High House of Wonders and a museum of craft and design called the Hall of Wonders. Lantan had been the preeminent place of Gond's worship in the world until a century ago, when the island nation disappeared, and since its return the few Lantanese merchants seen in Sword Coast ports have said little about the present state of their homeland.
Day of the Dark Sun. This is a general term for any day declared holy by a powerful follower of Cyric. It is marked by a valuable blood sacrifice to the deity, which allows worshippers to make pleas to Cyric for guidance or power.
Temples and Shrines. Cyricism has few friends on the Sword Coast, and as a result, permanent temples aren’t common. More than this, the constant, intentional contradictions that Cyric introduces to the beliefs of his followers make any permanent house of worship difficult to maintain without the clergy tearing each other apart.
Priests of Gond wander the North dressed in saffron vestments, adorned with sashes that contain within their folds gears, locks, hooks, and bits of steel, tin, and wood that might prove useful in a pinch. They also wear belts of large, linked metal medallions and enormous sun hats. A traveling priest of Gond offers services to distant villages as a tinker, a carpenter, and a civil engineer rolled into one, ready to help build a better paddock gate, dig a new well, or mend pots or furniture that might otherwise go to waste. All priests of Gond keep journals in which they record ideas, inventions, and innovations discovered in their travels, and take great delight in meeting fellow priests and sharing their finds. In large cities, the Gondar construct temples that serve as great workshops and inventors' labs. Wandering priests turn their journals over to the resident scribes at such temples, who then record the priests' observations for posterity and the benefit of all.
Most who favor Gond practice time-honored crafting professions: they are smiths and engineers, architects and weavers, leatherworkers and jewelers. Even so, this faith has a well-earned reputation as a haven for crackpot inventors and visionaries.
The center of Gond's worship on the Sword Coast lies in Baldur's Gate, where the faithful have erected two huge structures in honor of the Wonderbringer: a temple called the High House of Wonders and a museum of craft and design called the Hall of Wonders. Lantan had been the preeminent place of Gond's worship in the world until a century ago, when the island nation disappeared, and since its return the few Lantanese merchants seen in Sword Coast ports have said little about the present state of their homeland.
The Faith
Cyric has no defined holy days on the calendar. The date of his ascension to godhood isn’t celebrated, as church canon insists that Cyric has always been a deity, despite other canonical stories about him, including his mortal deeds.Day of the Dark Sun. This is a general term for any day declared holy by a powerful follower of Cyric. It is marked by a valuable blood sacrifice to the deity, which allows worshippers to make pleas to Cyric for guidance or power.
Temples and Shrines. Cyricism has few friends on the Sword Coast, and as a result, permanent temples aren’t common. More than this, the constant, intentional contradictions that Cyric introduces to the beliefs of his followers make any permanent house of worship difficult to maintain without the clergy tearing each other apart.
Remove these ads. Join the Worldbuilders Guild
Comments