Harpers Organization in Forgotten Realms+ | World Anvil

Harpers

Faction Overview

The Harpers is an old organization that has risen, been shattered, and risen again several times. Its longevity and resilience are largely due to its decentralized, grassroots, secretive nature, and the near-autonomy of many of its members. The Harpers have “cells” and lone operatives throughout Faerûn, although they interact and share information with one another from time to time as needs warrant. The Harpers' ideology is noble, and its members pride themselves on their integrity and incorruptibility. Harpers do not seek power or glory, only fair and equal treatment for all. They gather information throughout Faerûn, discern the political dynamics within each region or realm, and promote fairness and equality by covert means. Act openly as a last resort. Thwart tyrants and any leader, government, or group that grows too powerful, and aid the weak, the poor, and the oppressed.

History

The Harpers, or Those Who Harp, were a semi-secret organization dedicated to promoting good, preserving history (including art and music of old), and maintaining a balance between civilization and nature by keeping kingdoms small and the destruction of animal and plant life to a minimum. They considered the elven empire of Myth Drannor shortly before its fall to be the pinnacle of civilized history and strove to recreate the world in that image.   The idea behind the Harpers was first conceived by several Myth Drannan elven military leaders in collusion with a few trusted human rangers and druids. The mage Dathlue Mistwinter agreed to lead such a group in the Year of Freedom's Friends, 324 DR at the head of a council that also included a (relatively) young Elminster Aumar. They took for their symbol Mistwinter's family crest—a silver harp between the horns of a crescent moon—and met at twilight at secret locations in the Elven Court, earning them their moniker: the Harpers at Twilight.   However, the Harpers at Twilight dwindled in number over the next four centuries, victims of attrition at the hands of their enemies: bandits, slavers, drow, illithids, orcs, and evil spellcasters attracted to Myth Drannor's success. The Weeping War decimated the remaining members of the group. By the end of the conflict, Dathlue was dead as were all but about a dozen of the Harpers at Twilight.   The remaining Harpers at Twilight set about recruiting new members and expanding their influence, though they did so very slowly and lost around twenty new recruits to conflict with their enemies. Over that time though, these new Harpers established an incredibly effective information network and earned the respect of religious leaders by using that network to help their causes. In return, they were granted the use of fortified temples and monasteries wherein members could train and recuperate between missions. As their information network grew they were drawn into ever more public fights with evil churches, the Cult of the Dragon, Thay, and others. Casualties began to mount again and to avoid a repeat of history by retreating into hiding. So it is with Harper cell organizations with a very decentralized structure, that they build networks of intel, fight perceived evil threats, and disperse - only to repeat the process as much as needed to be a counter-balance for tyranny and evil.  

Recent Events - Sword Coast

In 1478 DR, the Harpers of Waterdeep were led by a Harper agent known as "the Fisher", who was actually a double agent working for the Zhentarim to undermine Harper operations. Although Tam Zawad and other Harpers were able to bring the Fisher to justice, he had done great damage to the Harpers of Waterdeep. By 1486 DR, Zawad was still dealing with corrupt Harpers within his Harper cell. The "Harpers of Neverwinter" also suffered a devastating blow in 1479 DR. One of their high-ranking members, Cymril, was helping the Sons of Alagondar to oppose the rule of Dagult Neverember. However, an ambush by Mintarn Mercenaries resulted in her death, and in the revelation that she was also working for Neverember. After her treachery was revealed, the reputation of the Harpers of Neverwinter was greatly damaged in the region, at least for a time.

Membership

Harpers could be of any age or profession, any sex or gender, and of any race. Humans, elves, and half-elves were most common among them, but a few gnomes, halflings, dwarves, and even woodland folk like dryads and centaurs also joined. Most members were either rangers or bards, though wizards, rogues, fighters, and clerics were also present. Priests could follow any faith; with the most common being Azuth, Deneir, Eldath, Lliira, Mielikki, Milil, Mystra, Oghma, Selûne, Silvanus, Tymora, and the Seldarine. This caused no issues of faith, though there was some friction with the upper ranks of the clergy. Druids, particularly of the North, tended to their willing allies rather than members. The Harpers were led by a council of High Harpers, who were responsible for most of the group's long-term plans and goals. High Harpers were elected through the means of secret ballots among the other High Harpers, with the criteria being long-term service and extreme discretion in the implementation of their plans.  

Harpers Code

  • Harpers work against villainy and wickedness wherever they find it, but they work ever mindful of the consequences of what they do.
  • All beings should walk free of fear, with the right to live their lives as they wish.
  • The rule of law aids peace and fosters freedom, so long as the laws are just and those who enforce them lenient and understanding.
  • No extreme is good. For freedom to flourish, all must be in balance: the powers of realms, the reaches of the cities and the wilderlands into each other, and the influence of one being over another.
  • Whatever it takes, a Harper will do. Pride never rules the deeds of a true Harper.
  • Freedom is a multiversal right, though Harpers can spare themselves less freedom than those they work to protect when the need presents itself.
  • Harpers police their own. A Harper who hears the call of personal power can no longer hear the sweet song of the harp. A Harper who seizes power, and holds it above all else, is a traitor to the harp. Traitors must die for freedom to live.
  • Without a past, no being can appreciate what they have, and where they may be going.
The Harpers is a scattered network of spellcasters and spies who advocate equality and covertly oppose the abuse of power. The organization is benevolent, knowledgeable, and secretive. Bards and wizards of good alignments are commonly drawn to the Harpers.

Goals

  • Gather information throughout Faerun.
  • Promote Fairness and equality by covert means.
  • Thwart tyrants and leaders, governments, and organizations that grow too powerful.
  • Aid the weak, poor, and oppressed.

Beliefs

  • One can never have too much information or arcane knowledge
  • Too much power leads to corruption. The abuse of magic, in particular, must be closely monitored.
  • No one should be powerless.

Members Traits

Harper agents are trained to act alone and rely on their own resources. When they get into scrapes, they don't count on their fellow Harpers to rescue them. Nevertheless, Harpers are dedicated to helping one another in times of need, and friendships between Harpers is nigh unbreakable. Masterful spies and infiltrators, they use various guises and secret identities to form relationships, cultivate their information networks, and manipulate others into doing what needs to be done. Although most Harpers prefer to operate in the shadows, there are exceptions.

Ranks

  • Watcher (rank 1)
  • Harpshadow (rank 2)
  • Brightcandle (rank 3)
  • Wise Owl (rank 4)
  • High Harper (rank 5)
"What makes a Harper? Well, different folk'll tell ye a lot of high and grand things, but t'me it seems the only crucial talent the one they all have-is the ability to turn up at the wrong time in a place where they're neither wanted nor expected, and plunge right into whatever trouble's afoot...."   — Darblin Melorinrose, Master Merchant of Neverwinter, Year of the Leaping Dolphin

Comments

Please Login in order to comment!