Statistic Changes
The majority of these are homebrew, but some of them are just me reversing a homebrew rule we had prior. This is to clear things up.
- 10 copper = 1 silver, 10 silver = 1 gold, 10 gold = 1 platinum.
- Combat discussion amongst players is only allowed between combat rounds.
- Death throw rolls are rolled privately. Their DC will vary instead of always ten.
- Enemy abilities, stats, and creature names will almost always be hidden.
- Most bosses/mini bosses will go twice in a round.
- Investigation rolls are no long necessary for looting. I will instead just go straight to a loot table.
- Besides brews and food, items can be crafted without numbered resources, just something that makes sense.
- Interacting with the environment in combat is a bonus action. For example, opening a door, firing a cannon, or throwing a lantern at someone.
- Animal companions have a separate turn.
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