Armour: 14
hp: 33 (
6d8+8 )
Speed: 50ft
Saving Throws: DEX +2
Skills: Hide +11, Listen +10, Search +10, and Spot +10
Abilities:- Can pass through solid objects at will
- Attacks pass through armour
- Always moves silently
- Deals 1d6 temporary STR damage
- Once every 1d4 rounds, targets in a 10 ft radius must succeed on a DC 16 CON save or be blinded for 1d10 rounds.
- Can move into target's space whereby they must make a DC 17 CHA save or suffer -1 level every round. Every round, targets must make an opposed WIS check to stop level loss for 1 hr.
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