Frality

A condition that is very rare yet the Humane use regularly to shame the Frale.   A temporary affliction, lasting 2-3 days. The cause is made by contaminated Frale Crystals.  
  • Visionary Hallucinations: Frale affected by Frality may experience vivid and surreal visions, seeing images that are distorted, abstract, or filled with symbolic elements. These visions can be intense and disorienting, often filled with scenes the crystal would have been present for, from being carried from the shop, to handed from Agentform to agentform.
  • Incoherent Speech: Those with Frality may speak in fragmented sentences, gibberish, or cryptic phrases that make little sense to others. Their words may be laced with symbolism or metaphorical language, adding to the perceived prophetic nature.
  • Heightened Sensitivity: Frale experiencing Frality may become hypersensitive to stimuli, such as light, sound, or touch. They might find ordinary sensations overwhelming and react unusually to their surroundings.
  One more influential event that happened with Frality when the Humane and Frale were still discovering more about this condition, was the events spoken of in the children's hand game crumble & tumble about Kennaer Hedtonge.   While Kennaer's fate was grim, it led her to martyrdom as the Frale believed in her words, and were able to prepare better, and even send help through secret members to other cities. In present days, when believed the crystals were laced and unsuspected dealers are involved, a Frale may purposely use the crystal to find a face and end their business.
"They give us broken and injected crystals for a high price, to trick a desperate Frale of her money. They laugh as she twists and bends her mind as the drugged crystal takes over her body and mind."
-mournful Frale 

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