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Black Blood

When you consume this potion, you take 1d6 necrotic damage.   You toxify your own blood, turning it into a weapon when your enemies harm you. When a creature hits you with a melee attack the creature takes 1d10 necrotic damage.   If the attack is a bite attack, the creature takes an additional amount of necrotic damage equal to your spellcasting modifier, and none of the necrotic damage inflicted by this spell can be reduced or prevented in any way.   If the creature would normally regain hit points as part of the attack (such as the bite attack of a vampire), the creature does not regain any hit points. In addition, the attacking creature must succeed on a Constitution saving throw or be poisoned for 1 minute, even if it is normally immune to the poisoned condition. The creature can repeat the saving throw at the end of each of its turns, ending this effect on a success.

History

Whilte plying her order's trade in the Weathercote Woods, the a blood hunter Aurelyn Bell was tired of being bitten by every extra-planar beast that crossed into that forsaken forest. Taking toxins and mixing it with her own blood, she made them regret trying to make a meal of her.
Item type
Consumable, Magical
Rarity
Rare

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