Ironmaster
The dwarves of Ironmaster don’t want you there, and they want little from the wider world that their traders can’t bring back for them. Approaches to the vale in which their city lies are clearly marked with the symbol of Ironmaster: an anvil on a diamond. Such a mark is your only warning, and those ignorant of its meaning court death at the hands of dwarf patrols that will attack any interlopers. Some innocents have been spared and turned back, but no one should rely on the mercy of a dwarf of Ironmaster.
If you were to pass beyond the borders and into Ironmaster itself, you would behold one of the wonders of the world. The great Shaengarne river rushes through a deep canyon of rock and ice in a series of cascades and waterfalls, throwing up freezing froth as it bashes against massive spires of rock that rise from the riverbed. Ironmaster is built in these spires and into the walls of the canyon, the tunnels and towers strung together by high bridges and cliff-side walkways. To hear Storn talk of the place, you would think that dwarves scrabbling about at such heights through the open air was as normal as badgers in a burrow, but I don’t mind saying I set aside my ale after he spoke of it.
Ironmaster owes its existence to the restlessness of Ilgostrogue Sstar, who left Citadel Adbar long ago with nearly a quarter of the population of the Northkingdom, headed for what is now Mirabar. By all accounts he was mad, and hoped to extend a dwarven empire to the sea. Once there, and settled, he grew restless again, and headed farther west with his troop, finally settling his nerves in sight of the sea over the Shaengarne River. There the dwarf leader died, and his heir demanded that the folk that followed him build a settlement in tribute to Clanmaster Sstar’s grand vision of a dwarven empire. The dwarves found extensive deposits of iron in the hills surrounding their valley, and so named their city Ironmaster.
Ironmaster proved true to its name, and the dwarves have been tunneling out under to tundra for centuries, following the veins of metal. This brought them into contact with duergar of the Deepkingdom a generation back, and Ironmaster has been at war with them ever since. Storn was himself a veteran of many battles for tunnel territory, and despite being so young that not a hair of his beard was white, his knowledge of tunnel-fighting tactics rivaled my own.
Their war with the duergar isn’t Ironmaster’s only secret, however. My friend Storn wielded two silvered axes, as befits any devote follower of Clangeddin Silverbeard, but when I returned to him an axe he had thrown in the heat of battle, I noted its remarkable weight, and Storn told me that the blade was not steel beneath, but Adamantine. I questioned him more about this, and his readiness to tell me of its origin speaks to both the abundance of Adamantine among the Ironmaster dwarves and of my friend’s innocence about the wider world. Apparently, the dragon-worshiping humans of the distant island of Tuern have long given raw adamantite mined from their island to the smiths of Ironmaster, and they render finished works of Adamantine back to the Northlanders in return. Of course, not all the Adamantine makes it back to the Northlanders, but since the humans are ignorant of the means of forging Adamantine, they are likely none the wiser. What a trove of arms and armor must lie hidden beyond Ironmaster’s borders! Ah well, surely they put it to good use against the duergar.
I don’t think Storn will mind my sharing his city’s secrets. You can go and ask him if you like. He’ll no doubt enjoy another little “vacation” from the war in the tunnels.
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