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Ink Swindler

Rouge Subclass

Using magic and skills from another world, these decorated combatants fight with splendor and guile ready to use everything against there enemies. Easily denoted by the tattoos that allow for their magic to work  

Feats

Swindlers use their magic to steal and replicate skills and magic that they have seen, giving it a new flavor and making it stylish and dangerous  

Plagiarize

Using their magic tattoos, Swindlers can make use of skills otherwise outside of their scope. At level 3 you can copy the magic or skill of another target as long as three criteria are met: must make physical contact with the intended target of Plagiarize, the ability copied is used within 12 seconds (24 seconds at lvl 16), and you witness the ability used. Each ability copied can be saved for up too 24 hours and 2 abilities can be saved (4 at lvl 16). They are used at 25% effectiveness (50% at lvl 8, and 75% at lvl 16) The copied abilities will have an ink look motif, as if recreated with pen ink  

Misdirect

At level 6, you can generate an ink like substance and blind your enemies with it or cause them to slip. ( DC 12 dex check for both) You are also able to place a rune made of ink and return to it as a bonus action as long as you are within 50ft. Both feats can be used as many times as you Dex bonus  

Artist

At lvl 10 you can create animated objects using the inl and they can perform simple tasks. Objects made from this are capable of combat but are not suited to it. You share a mental link with each object created and they can last up 24 hours. This feat can be used as twice as much as your Dex bonus  

Masterpiece

At lvl 16, once a day you can use a copied ability at 120% effectiveness and combine its effects with another stores ability.

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