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Way of The Weave

Monk Subclass

Channel the power of magic through the use of KI, an ancient practice made new through a recent resurgence   

Feats

Teachings and skills that were allegedly past down from an avatar whose area of expertise was magic, while this may no longer be able to be confirmed, the skills themselves could certainly lend to that reality

Weave Manipulation

upon gaining this subclass, gain access to a limited amount of spells per level, using wisdom as your spell casting modifier   

Weave Blade

At level 3 you are able to generate a weapon made of magic. This weapon can take the form of any melee weapon and is considered an unarmed weapon for the sake of feats. It can be summoned and dismissed as a free action. The weapon will deal (on top of your unarmed dmg) 1d8 + 1/2 lvl (1d10 + 1/2 lvl at level 6. 2d8 + 1/2 lvl at level 10. 2d8 + lvl at level 16) You can burn a Ki point to double the damage of a single strike, this must be declared before rolling  

Conduit of Magic

At level 6 you can burn Ki to cast your spells. 1 Ki per spell level. when cast in this fashion, add you level to the damage and 1/4 your level to the DC, where applicable. You can also burn 1 Ki to become spell resistant for 12 seconds (2 turns), which becomes 30 seconds (5 turns) at level 12  

Weave Tailor

At level 10 you can burn Ki to cast the spell 'Counterspell' as a reaction and automatically cancel any spell as long as you burn the ki to match the level of spell. Anytime you use this feature, within the next 12 seconds, you may recast that spell at no additional cost as a bonus action  

Magical Avatar

At level 16, once a day you can enter a transcendent state, where all magic in the area is funneled through you first. for 30 seconds, whenever anyone, but yourself, cast any spell within a 100ft radius of you, gain a Ki point and 10 temp hp that last the duration of transcendence. During this state, you may go above your maximum Ki limit, for every Ki point above your limit, you can cast the equivalent level spell at no cost. Spells cast this way act as if cast using 'conduit of magic'. At the end of Transcendence gain a level of exhaustion for every Ki point above your limit (to a maximum of 6 exhaustion)

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