Future Club

Created by

Editorial Team

THE YEAR IS 200,000: EMPIRES AND CIVILISATIONS RISE AND FALL, RISE AND FALL, BUT ONE THING THAT ALWAYS SURVIVES IS ENTERTAINMENT. WELCOME TO THE FUTURE CLUB. BROUGHT TO YOU BY A MYSTERIOUS CORPORATION AND FRONTED BY A MANIAC SHOCK JOCK, FUTURE CLUB RADIO BRINGS YOU THE LATEST IN SMASHING CRASHING RIP AND TEAR CHAOS. IN A WORLD WHERE LIKES ARE CURRENCY, THE ONLY WAY TO LIVE TO BE A LEGEND IS TO TRY AND GET YOURSELF KILLED IN THE PROCESS. IN THE FUTURE CLUB, YOU PLAY AS AN INFLUENCER - A MERCENARY 'SOLO' WHO CAN ACT INDEPENDENTLY OR AS PART OF A CREW. IN ORDER TO GAIN FAME AND BECOME RICHER THAN THE HOUSE, INFLUENCERS TAKE ON THE DIRTY BLACK OPS JOBS IN A FORM OF SUICIDE SQUAD FOR THE ENTERTAINMENT OF BILLIONS THROUGHOUT KNOWN SPACE. AS INFLUENCERS, YOU WILL CREATE YOUR CHARACTER, GIVE THEM A CODE NAME, A THEME SONG AND SEND EM OUT INTO THE WASTES. THE GAME PLAYS AS MADCAP EPISODES OF FUTURE CLUB 200, BUT BE CAREFUL ROCKNROLLERS: THE HOUSE IS ALWAYS WATCHING, AND THE HOUSE ALWAYS WINS.