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Red Knight

Lady of Strategy (a.k.a. Grandmaster of the Chessboard)

The Red Knight is a logical, even-tempered minor goddess, but she also demonstrates great passion and does not shy away from sending her followers to certain death if it ensures the success of a plan. She rarely raises her voice and is said to love a good joke and have a hearty laugh. On the other hand, she despises fickleness and looks disdainfully on those who change their allies too often.    The Red Knight keeps her real name a secret from all but Tempus, certain that whoever gains power over her, god or mortal, would be aware of all the plans and strategies of all the rulers and gods of the world. She recognizes Tempus as a father figure whom she serves loyally and she works hard to counter Cyric and Garagos.
Because of her enmity towards Cyric, she works closely with Torm. Valkur is her ally in naval battles, although she sometimes finds him a little unreliable. She also generally works hard in the "family business" of war. Together with Tempus, she tries to get Valkur more interested in the sphere of influence of naval battles.
The Red Knight was elevated to the status of a goddess by Tempus to serve as a counter to Garagos, part of the reason the Red Knight recognizes Tempus as a father figure.    Members of the "Red Retinue" serve throughout Gaia, in various armies, mostly as commanders of special elite troops, others serve as high-ranking teachers/mentors, in warrior academies. A few have become camp masters, using their planning skills to organize/manage supplies to get supply chains through even enemy territory.
Many of the Red Retinue have written books on military strategy and tactics.    The Red Knight clergy, outside of their duty hours, are known for their love of games, however they shun games of chance as they require the favor of Tymora and not the genius of the Knight.They prefer abstract games that require more planning and strategy to train themselves in strategy, tactics, analysis and planning.
They follow the holy days and ceremonies of the Church of Tempus, but they have two important holy days of their own. The first holiday is "The Retreat", an annual midwinter holiday. At this serious and solemn ceremony, the Red Retinue gathers to discuss and analyze the strategies and tactics of the past year, and the wisdom gained is applied to the teachings of the Church. The second holiday is "The Queen's Game", which is celebrated on the first day of the month of Tarsak. On this day, the Red Retinue relaxes with feasts and games. On this day, long chess tournaments are started, the winners of which receive recognition, promotion, honorary titles and sometimes a special reward from the church armory.

Divine Domains

War

Tenets of Faith

Wars are won through perfect planning, strategy and tactics, regardless of obvious characteristics such as equality of opportunity or army strength.    Any idiot can get lucky once, but masterful strategists are able to achieve lasting victory.    Every war consists of a sequence of battles. Losing a battle does not mean losing the war.    Seek the weakness of your enemies and be aware of your own weaknesses.    Avoid the strength of your enemies and use your own strengths skillfully.    Victory can only be achieved by focusing your strength on the weakness of your enemies.    In times of war, prepare for peace; in times of peace, prepare for war.    Seek new allies in the enemies of your enemies.    Be ready to compromise.    Life is an endless series of small battles and occasional outbreaks of great wars.    Always be ready and always have a contingency plan.

Physical Description

General Physical Condition

The avatar of the Red Knight is a warrior in blood-red armor with very dark brown hair that tends to be black. Her preferred weapon is the longsword called "Checkmate"
Divine Classification
Minor Goddess
Alignment
Lawful Neutral
Children

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