Bastille Crusades

The Crusades against the Gnollish tribes of Saqoueen were the first seeds of Conflict on a world scale. The 'war' began as an agressive expansion to claim as much of the Saqoueen Plains as the Bastion could, before the Tribal Gnolls were able to realize what was happening.   The Holy Bastile Empire had a steep technological advantage over the primitive gnolls with machines known as Chessmen. This allowed them to take large swaths of territories during the beginning of the war. They made it halfway across the plains to the Hrathbruum River, before the gnolls suddenly decided to strike back, with increasing difficulty.   The Gnolls were getting weapons that they did not have at the start of the war, and with the discovery of Isarian agents within the Tribal Capitals, the Bastion lost most ground it took over a couple of years before setting up a Final Stand at the newly constructed Golden Citadel. The siege took a few days before they were eventually pushed back to their frontier citadels, and at this point, The Sasslisian Imperium was actively threatening the fledgling new Empire as they were getting to close to the Kharis Jungle, despite being nowhere near the Imperial jungles.   They had Lost the Golden Citadel to the United Tribes, whom later renamed the building Tombekk Forum; where the Ceasefire and Peace treaty were ultimately signed.   To this day, the two nations respect each others borders, however there is still racial tension on both sides. Some view it as classic Human vs Beastmen racist behavior on both sides, as some thing its just a wounded ego from a highly Religious nation.

The Conflict

Outcome

Bastille Empire pushed back to Bonghisi River, Unified Tribes claim to Tombekk Forum.

Aftermath

Bastille Empire expansion stopped, Unification of Gnollish tribes under The United Saqoueen Tribes.
Conflict Type
War
Battlefield Type
Land
Start Date
1368 AS
Ending Date
1372 AS
Conflict Result
Peace Treaty

Belligerents

The Holy Bastille Empire
United Saqoueen Tribes

Strength

40,000 Soldiers. 1500 Chessmen Units 12 Aircraft
740,000 warriors 300 Musketeers 2 Itzal Airships 15 Atoxli Landships

Casualties

10,380 Soldiers 204 Chessmen
250,000 warriors 123 Musketeers 1 Itzal Airship 4 Atoxli Landships

Objectives

To Claim Saqoeen in the Name of the Lord of Light and Heaven, a promised land.
To protect their ancestral land from motivated invaders.

Maps

  • Map of Myrryth
    The map of the gateway to the east.

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