Tinkerer Revised Power List
Featured in: Fantasy Companion pg 101
Starting Powers: 2
Novice
Blind
(Flash, Poison)
Bolt
(Acid, Elemental, Poison)
Boost/Lower Trait
(Technology)
Burst
(Acid, Elemental, Poison)
Confusion
(Flash, Poison, Sonic)
Conjure Item
(Magnesis Sculpting)
Darksight
(Arcane Lenses)
Deflection
(Falselight, Magnesis, Sonic)
Entangle
(Ice, Technology)
Environmental Protection
(Technology)
Havoc
(Elemental, Sonic)
Healing
(Concoction - Greater Healing, Neutralize Poison/Disease)
(Arcane Surgery - Greater Healing, Crippling Injuries, Neutralize Poison/Disease)
Illusion
(Falselight Trinket)
Light
(Trinket)
Locate
(Tracking Chime)
Protection
(Concoction, Technology)
Relief
(Concoction)
Smite
(Acid, Elemental, Poison)
Sound/Silence
(Technology)
Stun
(Technology)
Seasoned
Barrier
(Elemental)
Blast
(Acid, Elemental, Poison, Sonic)
Damage Field
(Acid, Elemental, Poison, Sonic)
Farsight
(Arcane Lenses)
Object Reading
(Arcane Lenses)
Speed/Sloth
(Technology)
Slumber
(Sedative)
Telekinesis
(Magnesis Gauntlet)
Veteran
Banish
(Lightning)
Fly
(Technology)
Heroic
Resurrection [Ritual]
(Reborn Construct)
All images in this project tagged (PD) are - to the best of my knowledge - pulled from a Public Domain source.
Background image by Todd Wivell (PD)
Materia icons by Rexard via Humble Bundle