Ba'an

Ba’an, the Plane of Malice, War and Strife, is a barren hellscape where the ground cracks beneath an oppressive, blood-red sky. Jagged cliffs and treacherous canyons dominate the ever-changing landscape, each a monument to the constant strife that defines this cursed realm. The air is thick with the acrid scent of sulfur and smoke, and the cries of battle echo eternally across the desolate plains.
  The Ornir, a brutal and warlike race, hold dominion over Ba’an, though their rule is anything but peaceful. The land is divided among countless factions, each locked in an endless cycle of war, betrayal, and bloodshed. The ground is scorched and lifeless, stained with the blood of fallen warriors, and the skies are perpetually aflame, casting an eerie glow over the twisted terrain. Rivers of molten lava snake through the land, carving deep gorges into the earth and adding to the already treacherous landscape.
  In Ba’an, the very essence of the plane is infused with malice, seeping into the minds and souls of those who dwell here. Peace is an alien concept, and the only law that holds sway is the law of the sword. The Ornir are relentless in their pursuit of power, driven by an insatiable hunger for conquest and domination. Alliances are fleeting, and treachery is the coin of the realm, with each Ornir warrior striving to carve out a kingdom in this unforgiving land.
  The sky is a constant, roiling inferno, reflecting the perpetual conflict below. Every day in Ba’an is a struggle for survival, and every night brings new horrors as the land itself seems to conspire against those who dare to claim it. This is a world where only the strongest and most ruthless can hope to survive, and even they are not guaranteed victory in the end.
  The red hellscape of Ba’an is a place of constant battle, where the jagged rock formations stand as testament to the millennia of violence and strife that have taken place here. This is a place where might makes right, and where the strongest and most cunning rule over the weak.
  At the center of this world stands Rezial, the God of Death and Undeath, who watches over his domain from the heart of the Bone Fortress. It is said that Rezial is pleased by the constant warring of the 13 Houses of Ba’an, each vying for his favor and the prestige that comes with it. These Houses have been locked in a never-ending cycle of conflict since the dawn of time, each one seeking to prove its superiority over the others and emerge as the dominant power in the plane.
  Ba’an is a world of darkness and terror, where even the bravest of souls are tested to their limits. It is a place where death is the only constant, and where even the slightest misstep can lead to an eternity of torment.
 
Spire of Merkayne

  red hellscape with a visible Emerald Citadel jutting into the atmosphere