Great Horns
The character sprouts horns capable of damaging or goring a target. The horns may be curled like a ram's or pointed like a bull's. Conversely, the character may grow a single horn in the middle of the forehead, like that of a rhinoceros, or a large rack of antlers, like that of a moose.
Type: Minor positive.
Effect: The character gains a single gore attack that deals bludgeoning damage (curled horns or moose antlers) or piercing damage (pointed bull horns or one great rhino horn). The amount of damage depends on size: 1d4 for Small characters and 1d6 for Medium character. The character applies 1.5 times their Strength bonus to damage if the gore attack is their only natural attack form. This mutation can only occur once. If the character already has Great Horns, re-roll the mutation.
Biotech: Graft.