Narcolepsy
The mutant falls asleep at inconvenient times.
Type: Minor negative.
Effect: The character has a 2% chance of falling into a deep sleep for 6d10 minutes in stressful situations (as defined by the GM), including combat. The mutant will only wake during this time with vigorous shaking, which takes 3 acts by another character. The mutant wakes immediately if they take any damage. Until they awake, however, they are considered helpless.
Biotech: No.