Psychic Aptitude

The subject’s brain reconfigures its neural pathways, and in a flash of firing neurons, the character gains the ability to access psionic  wavelengths—or, if she already has that capability, becomes more adept at using it.   Type: Major positive.   Effect: If the character wasn’t capable of using psionic powers before, she now gains that ability, as well as one basic psionic power of her choice. If she already had that capability, and gains this power by mutation, she immediately gains a +10 bonus on her next roll to learn a new psionic talent.   If induced by biotech instead of mutation, this effect is unique in that once installed, it becomes permanent, even if the biodevice is removed—once the brain becomes capable of accessing the psionic frequencies, the capability cannot be suppressed. Indeed, biodevices that bestow this capability to their hosts are often referred to as jump-starters. However, the biodevice is drained completely of all psionic energy during installation; therefore, only a single recipient can benefit from these unique biodevices.   Biotech: Implant, Graft.


Cover image: Trash Planet by nkabuto