Tumorization
Anyone unlucky enough to suffer this mutation is a terribly cursed person indeed—his entire body becomes a hotbed of cancerous growth, turning him from a person with a tumour into a tumour with some humanoid characteristics—a hugely malformed being that constantly grows and swells. The body cannot maintain such a vast bulk, and thus much of the tissue on the mutant’s outer surface grows necrotic and is constantly shed off in large flakes of rotting flesh. Yet, despite his truly horrifying appearance and the incessant pain caused by the condition, the mutant remains alive, intelligent, and even mostly functional. Movement is difficult but not impossible, and his arms, protruding from the mass of tumours and necrotic flesh, remain capable of manipulating objects.
Type: Major negative.
Effect: The character’s Strength decreases by -4 and his Dexterity decreases by -6, to a minimum of 3. His movement is cut to one-third normal (round down to nearest 5 feet, minimum 5 feet). However, his Constitution increases by +6. The character can no longer wear any clothes except tent-like robes and cloaks, and armour is completely out of the question. As the mutant’s shape is constantly shifting, even customized gear tends to become unusable in a few days. His monstrous appearance gives him a -4 penalty on attempts to engage in social activities, and on first encounters, NPCs’ attitudes are automatically negatively adjusted by one step unless they have prior reason to trust or respect him.
Despite the many drawbacks of this condition, the mutant is surprisingly healthy—he never becomes fatigued, he gains a +5 bonus on Fortitude saves, and his rapid cell growth even grants him fast healing 1.
Biotech: Implant.