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Grom'Kull

The Grom'Kull Clan is the largest clan of the orcs in the New World. Taking up most of the Badlands as theirs, the heat and sun caused their skin to become a faded red colour and their hair to be lighter colour, usually blonde, silver or orange. Their increased intelligence and tactical skill puts them ahead of most creatures in the Badlands. Unfortunately, this does tend to lead to a superiority complex, and most preforming dark arts in an attempt to command the powerful devils of Hell.
Type
Geopolitical, Clan

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Grom'Kull Orc

Ability Score Increase Constitution, Intelligence and Charisma increases by 1.
Size Medium
Speed 30 feet

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Menacing. You gain proficiency in the Intimidation skill.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Eldritch Touched. You start with 1 Eldritch Invocation from the list found in the Player's Handbook pg. 110-111 or Eldritch Mind found in Tasha's Cauldron of Everything, and does not count towards the amount you learn as a Warlock.

Languages. You can speak, read, and write Common, Orc, and one other language.


LevelFeature
1Darkvision, Powerful Build, Menacing, Relentless Endurance, Eldritch Touched

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