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Zugol Clan

The Zugol Clan is a Northern clan of orcs who are head strong and very adaptable. Living in the cold north, they have evolved longer and sharper tusks, grand beards and thick body hair. This makes them tough and resistant to the harsh blizzards of the arctic tundra and stalwart. Their defences are usually thick and impenetrable, surrounded by walls of stone and ice.

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Zugol Orc

Ability Score Increase +1 Strength, +2 Constitution, -1 Intelligence
Size Medium
Speed 30 feet

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.
Menacing. You are trained in the Intimidation skill.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Aggressive. As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.
Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Bite. When you are grappling with a creature, as a bonus action, you can bite them with your sharp tusks dealing 1d4 piercing damage. This damage increases to 1d6 at level 6, and 1d8 at level 12.
Arctic Adaptability. You are immune to all negative weather effects in cold weather. Once per long rest, when you need to make a Saving Throw against an effect or spell involving cold damage, you can automatically succeed in that saving throw.
At 6th level, you gain resistance to cold damage.

Languages. You can speak, read, and write Orc.


LevelFeature
1Darkvision, Menacing, Powerful Build, Relentless Endurance, Bite, Arctic Adaptability
6Bite, Arctic Adaptability
12Bite

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