Uroda Ethnicity in Garragunya | World Anvil

Uroda

Uroda Heritages

Telson-Born Uroda

Cover and shade are hard to come by, so the strongest of a band will typically go without. Coming from this stock, you can Hustle twice as long while exploring before you have to stop, and you treat environmental heat effects as if they were one step less extreme (incredible heat becomes extreme, extreme heat becomes severe, and so on).  

Bruiser Uroda

The powerful claws of a Uroda are like any other muscle, and grow stronger with use. Your Chela attack instead deals 1d8 piercing damage and gains the grapple and uroda traits. In the event the grapple critically fails, taking the option of dropping the weapon will result in you having to spend one action to ready your claws for use again. Your constant use of your claws has resulted in the neglect of your Stinging Tail, and its damage die is reduced to 1d4.  

Thew-Cast Uroda

Uroda value strength above all else, a mentality that seeps into even the way they draw upon magic. You may instead treat Strength as your Key Ability for your class in all relevant instances, such as the ability modifier for setting spell DCs and adding to spell attacks.  

Carapace Uroda

All uroda have some chitinous armor, but yours is thicker and more expansive. Your exoskeleton is medium armor in the plate armor group that grants a +4 item bonus to AC, a Dex cap of +1, a check penalty of –2, a speed penalty of –5 feet, a Strength value of 16, and has the comfort trait. You can never wear other armor, but it is tough enough that you can etch armor runes onto your carapace.  

Gouger Uroda

Some uroda hone their might through their venom. Your Stinging Tail stinger and tail attacks both gain the uroda trait. When you successfully deal piercing damage with your Stinging Tail stinger attack, the target takes persistent poison damage equal to your level to the target. Your consistent use of your tail has resulted in the neglect of your Chela, and its damage die is reduced to 1d4.  

Ancestry Feats

At 1st level, you gain one ancestry feat, and you gain an additional ancestry feat every 4 levels thereafter (at 5th, 9th, 13th, and 17th levels). As a uroda, you select from among the following ancestry feats.  

1ST LEVEL

MIGHT MAKES RIGHT__________ _____________FEAT 1
| URODA |
Uroda use their might to get through many of their day to day tasks, and that doesn’t stop at just physical labors. You are trained in Intimidation. In addition, when using the force open action you do not suffer a penalty for doing it without tools, your powerful chela do the job instead.   DESPERATE STANCE_______________ _________FEAT 1
| URODA |
In the life or death fights that come from two bands clashing over territory, one learns hold their footing. No matter what. When you are flat-footed, you can choose to roll a fortitude saving throw to remove the condition. DC is rolled against the opposing creature’s Constitution score, or if not induced by a creature is a flat DC 13.   TOUGH IT OUT______ _____________ __________FEAT 1
| URODA |
The desert is a tough place to live. Bouncing back quickly is key to survival. The first time you would gain the wounded condition in a day, you instead do not gain that condition.   URODA WEAPON FAMILIARITY_______________FEAT 1
| URODA |
Between the hands, chela, and tail, uroda integrate small weapons into their combat style to punish those who get inside their guard and to exploit openings from enemies occupied by their other limbs. You are trained with hatchets, saps, daggers, and fighting sticks. In addition, you gain access to all uncommon uroda weapons. For you, martial uroda weapons are simple weapons and advanced uroda weapons are martial weapons.   FOUR ARMED SHOVE___ ____________________FEAT 1
| URODA |
You can enhance your shoves by utilizing your chela in concert with the rest of your arms. When you take the shove action, get a +3 circumstance bonus and you can attempt it on creatures one size larger than you as well.   NOCTURNAL GLOW_________________________FEAT 1
| URODA |
It is said uroda glow under certain spectrums of light, and while this is mostly rumor some uroda have taken that collective belief and turned it into reality. You can cast the light cantrip as a primal innate spell at will. A cantrip is heightened to a spell level equal to half your level rounded up.   HOLD THEM STEADY________________________FEAT 1
| URODA |
If you have a grip on prey, it is easier to envenomate. If you succeed with a chela attack, you can choose to make a Stinging Tail stinger attack as your next action without taking a multi-attack penalty.    

5TH LEVEL

TWISTING TAIL: REACTION__ ________________FEAT 5
| URODA |
Trigger You are the target of a physical ranged attack.
Prerequisites You’re aware of the attack, are not flat-footed against it, and have not used your tail attack that round.
Using your tail to deflect incoming projectiles, you gain a +4 circumstance bonus to AC against the triggering attack.   TORRENT TELSON__________ _______________FEAT 5
| URODA | POISON |
Your body has so much extra venom that it doesn’t burn all of it metabolizing magic. Your stinger attack instead deals 1d4 poison and 1d6 piercing damage.   URODA WEAPON ONSLAUGHT________________FEAT 5
| URODA |
Prerequisites Uroda Weapon Familiarity
Your weapons are as readied as your stinger and as tense as your claws. Whenever you critically hit using one of the weapons from your Uroda Weapon Familiarity, you apply the weapon’s critical specialization effect.    

9TH LEVEL

CUDGEL CLAW____________________________FEAT 9
| URODA |
With practice, your chela can wield weapons that require little precision. They can now wield weapons from the club group as if they were free hands, but you cannot use your claw attack while wielding a weapon.   LINGERING PAIN__________ _________ ______FEAT 9
| URODA | POISON |
Prerequisites Torrent Telson
Your venom longs to seep into your victims, almost as if it has a mind of its own. Your stinger attack instead deals 1d6 poison and 1d6 piercing damage, and 1d4 persistent poison damage.    

13TH LEVEL

URODA WEAPON EXPERTISE__ _____________FEAT 13
| URODA |
Prerequisites Uroda Weapon Familiarity
Your cultural affinity blends with your class training, granting you exceeding skill with uroda weapons. Whenever you gain a class feature that grants you expert or greater proficiency in a given weapon or weapons, you also gain that proficiency in the maul, greataxe, great club, and all uroda weapons in which you are trained.   SEISMIC SMASH___________ ______ _____ __FEAT 13
| URODA |
Prerequisites Strength 20
You gain Localized Quake as an innate primal spell. You can use this ability as often as you wish, but every use deals 1d4 bludgeoning damage to you and clumsy +1.

Uroda Mechanics

HIT POINTS
10   SIZE
Medium   SPEED
25 feet   BOOSTS
Strength
Constitution
Free   FLAWS
Intelligence   TRAITS
Uroda
Humanoid   STINGING TAIL
The long tail sprouting from your lower back is an effective tool in combat. You have a stinger unarmed attack that deals 1d6 piercing damage and has the unarmed, backstabber, reach, and finesse traits. In addition, you gain a tail unarmed attack that deals 1d4 bludgeoning damage and has the unarmed, sweep, trip, backswing, and range traits. Stinger attacks count towards the sweep and backswing traits on the tail attack as they both from the same weapon.   CHELA
The large claws sprouting from your arms are another combative option you bring to a fight. You have a claw unarmed attack that deals 1d6 piercing damage and has the unarmed and parry traits.