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Crown of Charms

You are able to clout the judgement of one sapient creature and take control if it's body. One sapient creature of your choice that you can see within range must make a Wisdom saving throw or become charmed by you for the spell's duration. A creature which is charmed by you with this spell will gain a wood-woven crown atop it's head, as it's eyes roll back into it's head.
The charmed target can either be move or take an action that you choose, but not both. This must be the first thing the target does, and can act normally for the rest of it's turn. Losing sight of the target temporarily prevents you from doing this.
On your subsequent turns, you must use your action to maintain control over the target, or the spell ends. Also, the target can make a Wisdom saving throw at the end of each of its turns. On a success, the spell ends.
Material Components:Verbal, Somatic
Related Element: Psychic
Effect Duration: 1 Minute, Concentration
Effect Casting Time: 1 Action
Range: 120'
Manacost 2
Source: Warlock

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