Thaumaturge
Placeholder.
You must have a Charisma score of 6 and a Willpower score of 6 to multiclass into this class.
Hit Points at 1st level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 + your Constitution modifier
Mana Points at 2nd to 3rd Level: 1d8 + your Charisma modifier
Mana Points at 4th to 6th Level: 2d6 + 2 × your Charisma modifier
Mana Points at 7th to 8th Level: 3d6 + 3 × your Charisma modifier
Mana Points at 9th to 10th Level: 4d8 + 3 × your Charisma modifier
Weapons: simple, light shields
Tools: one type of artisan's tools
Saving Throws: Willpower, Charisma
Skills: Medicine and choose two of Arcana, Dexterity, Intuition, Investigation, Lore, Occult.
Other: Elvish
Level | Proficiency Bonus | Perk Tier | Other Features | Cantrips Known | Spell Level | Spells Known |
---|---|---|---|---|---|---|
1st | +2 | 1 | Support Discipline, Arcane Eccentric | 2 | 1 | 3 |
2nd | +2 | 1 | - | 2 | 1 | 5 |
3rd | +2 | 1 | Ability Score Improvement | 2 | 2 | 7 |
4th | +3 | 2 | - | 3 | 2 | 9 |
5th | +3 | 2 | Thaumaturge Feature | 3 | 2 | 11 |
6th | +3 | 2 | - | 3 | 3 | 13 |
7th | +3 | 3 | Ability Score Improvement | 3 | 3 | 15 |
8th | +4 | 3 | - | 4 | 3 | 16 |
9th | +4 | Ultra | - | 4 | 4 | 17 |
10th | +4 | - | Thaumaturge Feature | 4 | 4 | 18 |
Class Features
Hit Points
Hit Dice: 1d8 per thaumaturge levelHit Points at 1st level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 + your Constitution modifier
Mana Points
Mana Points at 1st Level: 3 × your Charisma modifier + 2 × your Willpower modifierMana Points at 2nd to 3rd Level: 1d8 + your Charisma modifier
Mana Points at 4th to 6th Level: 2d6 + 2 × your Charisma modifier
Mana Points at 7th to 8th Level: 3d6 + 3 × your Charisma modifier
Mana Points at 9th to 10th Level: 4d8 + 3 × your Charisma modifier
Proficiencies
Armour: light, mediumWeapons: simple, light shields
Tools: one type of artisan's tools
Saving Throws: Willpower, Charisma
Skills: Medicine and choose two of Arcana, Dexterity, Intuition, Investigation, Lore, Occult.
Other: Elvish
Equipment
You start with the following equipment, in addition to the equipment granted by your background:- (a) a martial weapon or (b) two simple weapons
- (a) lamellar or (b) scale shirt
- (a) a component pouch or (b) an arcane focus
- (a) a dungeoneer's pack or (b) an explorer's pack
- a simple weapon
Spellcasting
You regenerate up to one quarter of your mana on a short rest.Thaumaturge Feature
Starting at 5th level, when you give the help action, skills you aren't proficient in grant a +4, while skills you are proficient in grant a +6 to the creature you are helping.Perk List
Perk Name | Tier | Description |
---|---|---|
Support Discipline | 0 | As support, you gain the following traits:
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Arcane Eccentric | 0 | Skilled in a bit of everything, you explore how the natural world and magic intertwine, pulling the threads of magic through music, embedding objects into the weave, or perhaps mixing herbs into alchemical concoctions. Gain the following traits:
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Perk Name | Tier | Description |
Alchemist | 1 | Gain the following traits:
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Enchanter | 1 | Gain the following traits:
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Fatebender | 1 | Gain the following traits:
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Mana Pool | 1 | Gain the following traits:
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Mystic | 1 | Prerequisite: Occult proficiency Gain the following traits:
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Stability | 1 | Gain the following traits:
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Summoner | 1 | You prefer to let others do things for you, and (perhaps for lack of friends) you’ve gotten quite good at summoning things to do them. Gain the following traits:
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Perk Name | Tier | Description |
Arcane Smith | 2 | Prerequisite: Enchanter Gain the following traits:
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Aura | 2 | You can use an action to create a shimmering sphere with a radius of 10 feet that lasts for one minute. The sphere has one of the following effects of your choice:
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Fractional Distillation | 2 | Prerequisite: Alchemist Your alchemy improves. Gain the following traits:
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Psychosomatic Fortress | 2 | Gain the following traits:
You are immune to the Charmed and Frightened conditions.
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Tonal Architect | 2 | Prerequisite: Mystic You hear the music of the spheres and have learned to pluck at its strings and channel its acoustics. Gain the following traits:
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Perk Name | Tier | Description |
Interdisciplinary Study | 3 | Pick either the Healer or the Warlock. Gain the following traits:
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Weave Emanations | 3 | Prerequisite: Aura Gain the following traits:
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