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Nacladin

Salt-based Paladin
Make 5e Compatible:

Oath of Pillars

Oath Spells:
Level 3: Purify Food and Drink (book), Dehydrate (description below)
Level 5: Branding Smite (book), Ritual Space (description below)
Level 9: Create Food & Water (book), Salt Sword (description below)
Level 13: Death Ward (book), Superstitious Challenge (description below)
Level 17: Conjure Volley (book), Salene Guardian (description below)

Class Abilities:
Level 3 Channel Divinitly (choose 1 per long rest)
Option 1: Rub It In: Duration 1 minute, add CON modifier to the damage successful melee strikes. This is the Poison damage type.
Option 2: Turn The Tasteless: As an action can raise holy symbol to deal (5+CON mod) damage to a creature made up of mostly water. No save.

Level 7: Aura of Brine: Enemies that succeed a melee attack on an ally within 10 feet of you make a CON save against your casting DC, or receive (2+CON mod) poison damage.

Level 15: Self Preservation: If reduced to 0 HP, can choose to mummify self instead of rolling Death Saves. In this mummified form the Nacladin can not take actions, but cannot be damaged by attacks or spells. Adding water to the preserved Nacladin removes the mummified effect.

Level 20: Champion of Rust: Non-magical metallic weapons that strike you successfully are destroyed. Magical metallic weapons that strike you roll a 1d10 and are destroyed on rolling a 1.

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